Snap the Dot
A quick reflex game on the Micro:bit.
What it does
- A sprite moves across the LED grid
- The player presses Button A when the sprite is in the correct position
- The score increases if the timing is right
- The game ends if the timing is wrong
Controls
- Button A: Snap the dot
Coding Concepts
- LED sprites
- Timing
- Score tracking
- Edge bouncing
- Game-over logic
What I learned
I learned how timing and simple rules can make a small game challenging and fun.